Oh, the jokes just write themselves 😉
Anyway, in the spirit of thrifty wargaming, here are some “beta test” rules for the Kugelpanzers in the last post – this is what we’ll be using in the next couple of games, let us know how you get on and please do post feedback in the comments section.
„Ocelot“ Kugelpanzer – official designation Porsche Model 9.44 Laser-Aufklärungspanzer
Armour – 16 (all over, due to spherical nature of the tank)
Speed 22cm
Armament – 3 x laser cannons (with targeters)
Range – 100cm
R.O.F – 3
Penetration – 2D6 + 3
Instead of firing individually, the vehicle may combine all three laser cannons to produce one focused shot:
Combine the targeter bonus (so +3 to hit)
Range – 100cm
R.O.F – 1
Penetration – 4D6 + 6
The vehicle may combine fire with up to two other Ocelots within 12 cm of it, each additional vehicle doubling the penetration and adding an additional +1 to hit (maximum +4) .
Damage Roll 2D6 |
Front 27 |
Side 23 |
Rear 18 |
Top/ Bottom 14 |
2,5 | The engine is hit and explodes, crew are killed and all within 3cm are hit as if by a frag grenade | The engine is hit and explodes, crew are killed and all within 3cm are hit as if by a frag grenade | The fuel tank is hit and explodes. The vehicle is destroyed and catches fire. Crew and all within 3cm are hit as if by a flamethrower | The ammo compartment explodes and the vehicle is vaporised. All within 6cm are hit as if by a frag grenade |
6,8 | The fuel line is severed. The vehicle is immobilised and must roll a D6 each time it fires a weapon. If it fails to roll 3+, the vehicle explodes. All within 6cm are hit as is by a frag grenade and the vehicle catches fire | A laser cannon is destroyed | A laser cannon is destroyed | The crew compartment is hit. All crew except the driver are killed. The vehicle may move but not fire. |
9,11 | The driver is killed. The vehicle slews 2D6 cm in a random direction. If it hits an obstacle, it crashes (penetration 2+2D6). If the vehicle survives, it is immobilised. | A track is blown off. If moving, the vehicle lurches 2D6 cm in a random direction. If it hits an obstacle, it crashes (penetration 2+2D6). If the vehicle survives, it is immobilised. If the vehicle is stationary, it is immobilised. | A track is blown off. If moving, the vehicle lurches 2D6 cm in a random direction. If it hits an obstacle, it crashes (penetration 2+2D6). If the vehicle survives, it is immobilised. If the vehicle is stationary, it is immobilised. | A laser cannon is destroyed |
12 | A targeter is destroyed on the laser cannon facing the firer | A targeter is destroyed on the laser cannon facing the firer | A targeter is destroyed on the laser cannon facing the firer | Fire control computer is damaged – the vehicle may no longer combine fire from its laser cannons |
Stay thrifty out there and happy wargaming!
That all sound pretty comprehensive and maybe a tad risky! I’ve got three of the Alternative Armies ball tanks to make at some point, so I’ll be following how yours get on in action (hopefully soon, no pressure)!
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Thanks man, we’ll see how they get on! Will probably need some tweaking but got to start somewhere 👍
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Haha you had me at “balls”. These seem pretty deadly witha range of 100cm’s
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Yeah, the idea is deadly but fragile.. we’ll see what happens when they meet the blunt instrument that is the Holy Soviet Army!
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I look forward to the report
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