Another Hole In The Head Pt. 7 …Characters! Flags! (and a battle report!)

Let’s. Get. This. DONE.

With the Last Regiment finally finished, the end of this project is tantalisingly close… so let’s keep on!

I’d separated out the remaining figures into five “Boss” figures – one of which would be promoted to Warchief Ghazrag The Bloody himself – and ten “Shamans” (one of which played Ghaz in the battle reports). This meant there was going to be a SERIOUS amount of of Orca magic going on.. which was fair enough, it’s not like they get much in the way of heavy weapons or missile troops…

So, I based all the remaining models on 20mm washers using a mix of superglue and quick dry PVA, primed them white and then gave them a thinned black pre-wash to help pick out the detail as the eyes aren’t what they were… you might notice a little bit of greenstuff conversion work to make the figures less uniform, including the odd arm bent up or down, as well as a greenstuff cape on Ghaz himself to give him a bit of extra presence. The jester’s hat on one of the shamans was another greenstuff effort, a tip of the hat to the classic old GW Ork Weirdboy from the 90s, and in case it’s not clear, the stuff coming out from the shaman’s outstretched hands is magic, not an oversized novelty foam finger.

Next up, flags. Having failed spectacularly with my freehand attempts with the Blood Angels, I decided to take a different tack – a Google Image search for “Warhammer Fantasy Orc Banners” got me this:

So much easier when someone else has done the drawing for you..

The paint schemes were the same as the previous regiments, and I extended that to the banners – mostly red (Vallejo Hot Orange washed with Red Ink), craft bone paint and Vallejo German Grey for black / dark grey bits.

For banner poles I snipped some black paper clips in half, arranged them in reasonably convincing poses and superglued them in place.. and now the big reveal!

Warchief Ghazrag The Bloody, seen here at the head of his horde doing his best John Travolta impression… you can tell by the way he holds his axe, he’s a woman’s Orc, no time to talk…
Orca Boss at the head of regiment of Boyz, now all flagged up and ready to rock
Ghaz and his Shamans at the head of his regiment of bodyguards
Head shaman rocking VERY fly hat
Dey’s over dere, GET EM!!!!!
The Mighty Horde!!

Now admittedly, Orca strategy is largely:


But it’ll still be nice to have all these Bosses to help keep the assault rolling forward

But before all that, Warchief Ghazrag had the small matter of an Ancien Regime force to match wits with in his quest for ever-holier stones…

The battle lines are drawn…
The Ancien Regime forces deploy with their flank anchored by the Steam Tank
Ghaz leads the boys in a pincer movement around the ruined church (or at least that’s the plan)
Supported by the Arrer Boyz, the Orca pile forward – Ghaz attempts to lead his bodyguard forward in the centre but is defeated by the terrain..
Watching the Orca thunder toward the Ancien Regime lines, the Steam Tank takes cover for a flanking shot
Ancien Regime Grenadiers fall victim to Orca Arrer Boyz but the line holds… “Let them come on, lads!”
Caught in the open, the Orca Warriors fall to the Steam Tank’s firepower!
Rifle regiment receive the first of many Orca charges!
Despite massive losses, the Rifle regiment holds, buying time for the Cuirassier cavalry to counter attack with a devastating flank charge
Grenadiers join the party, pushing home the counter-attack
Meanwhile, the “elite” Black Orcs are hit with rifle fire from the regiment positioned on the cliff, and straightaway fluff their morale check..
Not to be deterred, however, Ghazrag and his bodyguard are closing in on their objective!
Grenadiers and Cuirassiers make short work of the Savage Orcs
Making a last gasp dive for the objective after Witch-Colonel Murphy manages to teleport him down the hill, Ghaz is felled by rifle fire as the remaining riflemen burn through their remaining command points in desperation… the last bullet hits home, felling the Warchief!

Bugger, I cocked that up royally – I tried to keep the regiments together and failed abysmally, leaving them to hit the Ancien Regime lines piecemeal.. hopefully my new cadre of Shamans and bosses will inject some flexibility to round out the army..

There’s still a couple of war machines to build, plus I’ve got a couple of conversions up my sleeve.. and then maybe make some giant spiders.. and this is why projects never really get finished! The Curse Of The Wargamer strikes again…

Stay safe and thrifty out there, we’ll be back again soon

The Fawcett-Fairchild FV1066 “Whippet” Quadrupedal Ambulatory Weapons Platform

As tensions across the world of Hyperia escalate, the Grand Alliance coalition of willing floating cities and aero-states are finding it necessary to deploy Sky Marine task forces with increasing regularity. As by necessity these task forces are small in terms of numbers, despite their high quality training and equipment they are vulnerable to near-peer competitors able to deploy overwhelming numbers. To this end, the Alliance military-industrial complex have been tasked with developing easily deployable “force multipliers”. The Fawcett-Fairchild “Whippet” class Quadrupedal Ambulatory Weapons Platform is such a device, crewed by a single Sky Marine, Vril-enabled Artificial Cognisance enabling it to track multiple targets, prioritise them and engage with twin belt-fed 1-inch canons – all the while networking with “senior” constructs such as the Dauntless-class Skycutter.”

You know that feeling when you see a piece of junk that you’re about to throw out and all of a sudden a voice in your head says “Keep me… I am destined to be more than this..”…

Yes, it’s a junk build. Missed these, haven’t you? 😉

So it was with a simple plastic cap off a bottle of guitar string cleaner – there was just something about the proportions that I thought looked right in 1/72… coupled with the fact that Dan had mentioned a new RTS called Iron Harvest that he reckoned I might get a kick out of…

OK, failed to take any pics of the build process, it seems. So – I began with the clear plastic spray top that forms the body of the mech. Next, I bored some holes in it and used cocktail sticks, snapped in half at the “knee” joints and sealed with superglue to form the legs. A mix of superglue and quick dry PVA did wonders to fix the legs in place to the body.

Next up, the cannons – two more cocktail sticks with sort of grippy bits on them (look at the pic, I don’t know how best to describe them!) – these got the superglue/ PVA treatment straight to the body. This works really well – PVA gives a flexible, sturdy bond but it takes time to dry, whereas superglue is quick drying but brittle. Mixing them seems to do wonders, and there doesn’t seem to be any side effects like Mel The Terrain Tutor describes from mixing superglue and hot glue.

The ammo belts you see feeding the cannons are cut from IDE cable (credit to Zrunelord from TMP there), chopped about 5mm by 10mm and given the magic glue mix, and the shiny thing on top is a defunct watch battery – gives the thing a nice bit of weight.

On the top you can see a chopped down superglue cap, and a couple of thin pieces of card glued to the front for armour plating, and just out of shot are a couple of drinking straws trimmed to represent exhausts:

Old brush bristle got repurposed as an aerial, and the rivets are our classic method of PVA blobs dabbed on with a cocktail stick
Finally I drew round a paint pot on a piece of corrugated card for the base. And with that, time for priming!
White, as was the style of the time..
Prewash with thinned black paint & Vallejo Smokey Ink mix

And once again, I forgot to take pics of the painting process, so here we are with some finished beauty shots:

Basecoat of Vallejo Russian Green, washed with Arm Pinter Green Tone and then thinned Vallejo Brown Ink with a pin wash of Vallejo Smokey Ink.. then drybrushed back with Russian Green, and mixed with craft tan to lighten it. Weathering was Vallejo Skin Wash streaked on to simulate rainwater and then sponge chipping with craft black and Vallejo Mithril silver for where bare metal pokes through (not too much, Sky Marines undertake regular maintenance of their armoury). The brass ammo belts were Mithril Silver washed with Skin Wash, and the base painted with chocolate brown before covered with dry soil, sand and Jarvis flock before varnish
Seen here about to kick some greenskin ass.. “They are to our right, left and centre.. they can’t get away now!”

Stay thrifty out there, and if you’re so inclined you can now follow us on Instagram! Just search “@skinflintgames” – see you in the next one