So, hands up who remembers this?
As it happens, we don’t either – don’t drink and eBay, kids! So, we were wondering what we should do with this haul – loads of Grots, a full complement of 20 Marines, and a couple of Orks in various states of repair… not to mention the cardboard cutout Dreadnaught, plus the very brightly coloured Codex Imperialis and campaign book.
Now, this raises an interesting, almost paradoxical conundrum – because we can’t afford proper 40k minis, we’d got sunk deep into 20mm (aka 1/72 or 1/76 or HO) gaming, meaning all our terrain was designed and sized for this. So getting our hands on actual 40k minis kind of threw the plans out a bit. As discussed before, we planned on using them as proxies for OOP systems like Firefight, Space Crusade etc (not to mention freely downloadable ones like Deadzone), but with all this… stuff… it was more or less a given that at some point we’d end up giving 40k a try again, and we’ve had a couple of little skirmishes with our new skirmish board.
And yeah, compared to modern systems, this old girl is a bit clunky. But we got to thinking – both me and Dan got into 40k in 1991 (albeit independently of each other and hundreds of miles apart) and by then the 1st edition Rogue Trader had evolved massively from it’s origins as an almost unplayable (in practical terms) RPG/ skirmish game and was heading towards the slick and shiny and GLORIOUSLY colourful subsequent editions. Dan and I both remember getting the 40k box set – and be aware, a 40k box set was a brand new thing back then, never been done before! – for Christmas 1993, and working our way through the mini campaign missions given in the book. If you’re unfamiliar, this set focused heavily on the 2nd War For Armageddon, and featured a three (four?) mission campaign of Blood Angels vs Orks.
Then Dan reminded me that 1993 was 25 years ago exactly.
Hmm. We should mark this occasion.
We did something similar last year, commemorating 30 years of 40k by playing The Battle At The Farm from Rogue Trader using 8th Edition rules, and had a blast, but we figured, you know what? 2nd Ed was our edition. Goblin Green bases, primary colours – the grim darkness of the far future had never looked so appealing. Army lists existed from the drop, rather than being gradually added over six years of White Dwarf articles.
Or Warhammer 40000 Compilations.
Or Warhammer 40000 Compendiums.
Or Warhammer 40000 Battle Manuals.
You have to figure by this point, the game had evolved quite away from it’s origins, and was badly in need of a rewrite! And so it was…
You bought wargear with cards rather than having a 15 % chance of having it. The thing had been tested, and many mechanics from 2nd Ed actually form the backbone of 40k as we know it now, love it or loathe it. We may not have had Tau or Necrons, but we had Squats, dammit! (at least for a while..) And so begins our new project for the remains of 2018 – painting up the contents of our unwitting haul to replicate those halcyon days gone by – we began with the Marines, and Dan has a load of Grots ready for the camera – then there’s the scenery to make… lots of ruins (which we’ll make 3″ by 3″ to also be Deadzone compatible – muy Skinflint).. plus we have found a very cool papercraft of an Ork Deff Dread… And then come Christmas, we’ll run the whole campaign!
So, here’s raising a glass to our “origin story” within the hobby – we may not be the seasoned grognards in at the birth of it all with Rogue Trader, but we were there for 40k to find it’s feet and become what it is today. And for all it’s (many many ) faults- it will always have a place in our hearts.