The Battle Of Outpost 44 – A Star Wars Story!

As the Grim Darkness of the.. present day.. grinds on, we fancied taking our wargaming as far away from reality as possible- the other week it was Hyperian Wars (which gave us a load of ideas for game development), this time it was our 6mm “Epic” scale take on our rules engine in it’s sci-fi skin “Future Force Warrior”…

I laid out a somewhat similar battleground to last week’s fight, substituting the ruined temple with plasma reactors and the Valiant 44th command centre – codename Objective Hamilton – which would be the objective for both sides… so theoretically at least, it would be best commander wins!

Rebels win the deployment roll off, getting to pick the side and forcing the Imperials to start deployment first. Support platoon with E-Web blasters set up shop in the woods on top of the hill towards the bottom of the pic.
Rebels set up using cover to screen their infantry from Imperial fire (they hope) – mechs lurk in the rocky gulch, speeder bike team in the woods to the bottom of the pic
Overview of the battlefield – Rebels stage left, Imperials stage right, Outpost 44 dead centre
Vader leads the Imperial attack from the front – “Leave them to me!”
Rebel speeders burst from cover, performing a hit and run attack destroying one AT-PT and damaging another, using a command point to move them back into cover before Imperial fire can respond
First blood to the Rebellion!
…aaand back into cover before return fire hits!
Rebel infantry storm forward to consolidate the objective
Yeah, we’ve got line of sight…. (say the Imperial support platoon)
Where’d Yellow platoon go?!? The Empire Strikes Back!
The first turn ends with the Rebels in control of Outpost 44 but they’ve taken significant casualties and Lord Vader is marching forwards…
Red platoon double time forward to capture the outpost, successfully using a command point to gun down a Stormtrooper platoon caught out in the open
Marching forward into cover, Imperial AT-PTs catch a Rebel speeder in the open and damage it
Imperial and Rebel speeder bike teams duel at point blank range in the forest
Inconclusive, but definitely bloody!

Imperial support platoon draws a bead on the exposed Rebel mechs… 6’s to hit?

That’ll do..
Die, Rebel Scum!!
Vader leads the remaining Stormtroopers in a last ditch attack towards the outpost
The moment we’ve all been waiting for! Vader engages Luke in close combat – “I AM YOUR FATHER!”
“NOW YOUR FAILURE IS COMPLETE!” Vader fells Luke and the Rebel platoon look at each other nervously..
…before annihilating him with the combined fire of a full platoon’s blasters! Actually in retrospect we should probably have done all this as close combat, maybe some form of Force shenanigans.. as it was, he took 18 hits, fluffed every Force save and every Hero save…. “NOOOOOOO!”
Rebel speeder team carries the duel in the woods
With the remaining Stormtroopers annihilated by the second Rebel platoon, the support platoon weigh up their options as the sole remaining Imperial unit and decide to retreat to fight another day… it was close, but the Rebel Alliance wins this round!

All in all, a fun little game – we need to finesse the “fighting in buildings” aspect, we were a little inconsistent with how we abstracted that, but on the whole, a solid rules engine and I think we’ve struck a good balance between alternate activation and IGO/UGO mechanics, as well as the range abstraction that dogs wargames… Till next time, May The Force Be With You (particularly if you’re Ukrainian)!

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