Let’s. Get. This. DONE.
With the Last Regiment finally finished, the end of this project is tantalisingly close… so let’s keep on!
I’d separated out the remaining figures into five “Boss” figures – one of which would be promoted to Warchief Ghazrag The Bloody himself – and ten “Shamans” (one of which played Ghaz in the battle reports). This meant there was going to be a SERIOUS amount of of Orca magic going on.. which was fair enough, it’s not like they get much in the way of heavy weapons or missile troops…
So, I based all the remaining models on 20mm washers using a mix of superglue and quick dry PVA, primed them white and then gave them a thinned black pre-wash to help pick out the detail as the eyes aren’t what they were… you might notice a little bit of greenstuff conversion work to make the figures less uniform, including the odd arm bent up or down, as well as a greenstuff cape on Ghaz himself to give him a bit of extra presence. The jester’s hat on one of the shamans was another greenstuff effort, a tip of the hat to the classic old GW Ork Weirdboy from the 90s, and in case it’s not clear, the stuff coming out from the shaman’s outstretched hands is magic, not an oversized novelty foam finger.
Next up, flags. Having failed spectacularly with my freehand attempts with the Blood Angels, I decided to take a different tack – a Google Image search for “Warhammer Fantasy Orc Banners” got me this:
The paint schemes were the same as the previous regiments, and I extended that to the banners – mostly red (Vallejo Hot Orange washed with Red Ink), craft bone paint and Vallejo German Grey for black / dark grey bits.
For banner poles I snipped some black paper clips in half, arranged them in reasonably convincing poses and superglued them in place.. and now the big reveal!
Now admittedly, Orca strategy is largely:
But before all that, Warchief Ghazrag had the small matter of an Ancien Regime force to match wits with in his quest for ever-holier stones…
Bugger, I cocked that up royally – I tried to keep the regiments together and failed abysmally, leaving them to hit the Ancien Regime lines piecemeal.. hopefully my new cadre of Shamans and bosses will inject some flexibility to round out the army..
There’s still a couple of war machines to build, plus I’ve got a couple of conversions up my sleeve.. and then maybe make some giant spiders.. and this is why projects never really get finished! The Curse Of The Wargamer strikes again…
Stay safe and thrifty out there, we’ll be back again soon
Very nice- you can always count on a flag to lift a unit.
Cheers,
Pete.
LikeLiked by 2 people
Cheers Pete, seems like the Virum Nascii agree as all their regiments are rocking them now! 👍
LikeLiked by 1 person
Nice to see all those flags! 🙂 And a game report to boot! Despite the orkz best efforts, you can never go wrong with a steam tank – sounds like some nasty war machines will come in handy!
LikeLike