We’ve covered the initial tranches of slaves and warriors, and the lads have seen combat in the Mortal Realms, as well as the world of Hyperia and wherever Age Of Fantasy is set, and have given pretty good accounts of themselves. We’ve got Plague Monks, Poison Wind Grenadiers and elites to add variety, and with the latest haul we’ve added a Seer, a Death Master and a unit each of Night Runners and Gutter Runners to provide skirmishing capabilities. Obviously we’ll have to rename them for Hyperian Wars, but they’ll do just fine for Age Of Fantasy, Age Of Sigmar and what the hell, we may even dig up good ol’ Warhammer Fantasy herself to throw down retro style!
Meanwhile, of course… pics!
I really think Miniknight are onto a winner here, 20mm is a great scale for fantasy, enough to let detail on the models stand out, the models are dirt cheap and they look great racked up into regiments, you get more manoeuvre room on the table top -there are undead, orcs, goblins, dwarves from Caesar, Miniknight and Dark Alliance to check out and each of these races will have a place in the Hyperian Wars canon!
Still to come are conversions for the heavy weapons teams, and of course there’s some war machines on the horizon! We’ll be making a Doomwheels, and a Screaming Bell.. and basically everything over the next few (18?) months and everything will be rolling out on the tabletop in due course, so stay tuned!
Right, this may be the absolute flat out anyone-can-do-it simplest old wargaming trick ever…
Hedges! SO easy to do, so simple , so effective…
And it would appear I have lost most of the pictures that go along with this 😦
Still, here’s where we begin – lolly stick and pan scourer:
Chop the pan scourer to about 15mm height – enough to give cover but not block LOS completely (for 20mm scale – you poor deluded fools in 28mm might want to go a bit higher) and glue to the lolly stick. We used acrylic caulk for this but PVA will do the trick too, it’ll just take a little longer. The great thing about using the lolly stick as a base? No warping!
Next, spray prime black, and drybrush dark brown – you can be quite heavy with the drybrushing, as this is really is more like a base coat than a highlight. I did have pics of this stage but I seem to have had a senior moment and deleted them….
Now it’s time for flocking – we use Jarvis scenic flocks and followed a bastardised version of Mel The Terrain Tutor’s three tone flocking technique. Dark green in the “lowlight” areas, light green highlights on the most exposed bits and then mid green over the whole thing. Paint your hedge with PVA and then sprinkle the flock accordingly.
After that, we hit them with some clump foliage to represent weeds and undergrowth and to break up the outline of the lolly stick base. Finally, sealing! There’s a LOT of flock and clump foliage on these pieces, the last thing you want is them shedding everywhere. So, we topped up an old Windolene spray bottle with a mix of PVA and water (about 10-1 water to PVA) and just went to town soaking the pieces in it. Then the next day we did it again.
And finally, the end result!
Pretty happy with these, although I may have overdone things with the differing flocks, I have seen some really nice pieces that just went with dark green… but oh well, they look pretty good from two feet away and that’s really what matters.
Hope that’s given you some ideas and inspiration, so stay thrifty out there and we’ll see you soon!
The mood was tense. The grenadiers and riflemen were trading rumours amongst themselves – an unstoppable horde of Virum Nascii, hundreds strong, which had overrun the outlying colony of Hadley’s Hope in the northern disputed territories, slaughtering the Sky Marines sent to interdict them.
Amongst the crew of the steam tank “McDaggett’s Fury“, however, such sentiments were notable for their absence.
“Sky Marines” scoffed commander Boddicker, “probably tried to buy them off.”
He patted the gunsights on the Fury’s main cannon. “Firepower! And lots of it! That’s all those beasts can be expected to understand. Franz? Louis? Are your rifles zeroed?”
The two foregunners saluted in eerie synchronicity. “Sir! Yes, sir – optimised to peak accuracy, ammo feeds and repeater mechanisms cleared and double checked”
“Good work” Boddicker nodded approvingly “Signal Colonel Murphy that the Fury stands ready”
Atop his horse, surveying his assembled forces, Witch-Colonel Alecius Murphy had already sensed the build up of adrenaline and arrogance within the steam tank- it’s very presence evidence of how seriously the Ancien Regime province command took the Virum Nascii threat. Sky Marines didn’t die easily – he knew that all too well. Underestimating his foe was not a mistake Murphy intended to make again.
He surveyed his assembled forces – lines of riflemen in their dark blue coats and peaked caps, columns of grenadiers imposing with their shakos and bayonets, a regiment of the illustrious cuirassier cavalry, the line anchored by the imposing iron beast that was the McDaggett’s Fury.
The Virum Nascii had plagued this province in recent months, and the slaughter of a Sky Marine force at the nearby colony of Hadley’s Hope had proven that these beasts were present in force, and not to be underestimated. Murphy cast his precognitive vision forth and in his minds eye sensed the presence of a huge horde of the ratmen, heading his way.
“We make our stand here” he announced, “prepare firing positions and make ready to receive the enemy”
He gritted his teeth. It would be enough. It had to be enough.
Welcome back to another Hyperian Wars battle report – and this one should be a doozy…
Well, that was a blast and right up to turn 4 it could have gone either way – Colonel Murohy may have failed to successfully cast a single spell but his presence definitely helped the riflemen in the centre beat off the ratmen assault. I think the main issue the Virum Nascii had was failure to concentrate force in one area – had they focused on one single area of the human lines they could have overwhelmed them and rolled up the line piecemeal, but poor coordination let their regiments get picked off one at a time, and when Ratticus went down their naturally poor morale really started to count against them…
Still, the story isn’t over, we’ve got more Hyperian Wars coming as the escalation continues – more troops, characters and war machines for the Virum Nascii, and the same for the human factions! Stay tuned, stay thrifty, we’ll see you soon
Dan and I have been busily working our way through the four – FOUR – boxes of Miniknight Ratmen we wound up buying last year, and don’t y’all be fretting as there’s a big update coming on them. But in the meantime, we’re planning a sequel to the last Hyperian Wars battle report – after a taut pitched battle against the Sky Marines of the Grand Alliance, the Virum Nascii are going up against the massed armies of the Ancien Regime.. and with Dan in the hot seat for the little furry guys, I found myself flying the flag for humanity…
Enter the first ever papercraft either of us made, way back in 2015….
Yeah, not great. But the Ancien Regime are going to need every bit of firepower they can get on Friday, because those rats are lethal. So a few nights ago I decided to attempt an upgrade:
Then came the repaint – grey basecoat, washed with thinned black ink, pin wash pf smokey ink , red and yellow for the detailing, silver washed with blank ink for the metallics. Spot of sponge chipping with craft black paint and drybrushed earth tones for mud, banners drawn out, painted freehand and then wrapped around a paperclip rolled straight (ish) with a rolling pin. And the result…
Oh yeah, and brass painted with craft paint and washed with brown ink, tracks added with cut up IDE cables. Pictured here in situ with some Ancien Regime troops on patrol!
Some of you may be familiar with Dakkadakka.com, one of the biggest hubs for wargaming (mainly GW, but by no means exclusively), as well as painting and modelling. Jim and I are regular visitors, and over the years have come upon many PLOGs to loot for ideas and inspiration (see here, for example).
And lo, it was on a recent trawl for ideas to pinch that we came upon the elite secret society (well, sort of) of Dakka terrain builders, the League Of Extraordinary Riveters – so named for being the detail obsessed, practically OCD modellers who will go to the extent of modelling every rivet onto their pieces.
Frankly, this rather appealed! And so when this month’s terrain competition was announced, with “food” as it’s theme, we thought, let’s have a go.
Now, every year I get a Cadbury’s Creme Egg easter egg. And every year it’s awesome, even though it does nudge me a step closer to type 2 diabetes. But every year, after I’ve gorged myself on sugar and then gone through the inevitable grinding comedown, I look at the packaging and think, “That could be…. SOMETHING”
Well, this year? It’s going to be SOMETHING.
So no idea how we’ve placed in the end, but it’s been a good fun ride!
So until next time, stay thrifty and we’ll see you soon!
Well damn. The dice are just cooling down after an absolutely blistering playtest of our steampunk/ fantasy/ VSF mashup system, “Hyperian Wars” – today featuring the Sky Marines of the Grand Alliance versus the villainous Virum Nascii. And DAMN, the result was really not what we expected, but it was an absolutely corking game! So, with memories still relatively fresh and unclouded by liquor, time to dive into this evening’s battle report –
Grand Alliance Sky Marines (all troops are skirmishers):
5 x Poison Grenadiers (skirmishers) – Poison Grenades, Hand Weapons
10 x Stormtroopers – Hand Weapons
8 x Plague Priests – Hand Weapons
So, one side has the firepower – but the other has numbers. And speed. Who would prevail?
Virum Nascii were just about to hit Sky Marine positions, and things were about to get… interesting…
But in the end.. it was game over, man. Game over.
Wow. Holy sh*t but that was a blast – the Sky Marines deploying, full of confidence in our ranged firepower, taking down huge numbers of Virum Nascii….. right up until the rats got into charge range and then it hit the fan and no mistake! My outnumbered squads were ripped apart in short order, and damn but the Ratmen are FAST!!
In fact, the battle played out much like a steampunk/ fantasy version of the classic movie “Aliens” – the Sky Marines inflicting huge losses on the ratmen for no loss to themselves… right up until the moment when they weren’t.. and then it became a massacre! Hence the title – fans will recognise Hadley’s Hope as the colony established on LV426.
All in all, a hell of a game, right down to PFC Hudson’s last stand in the temple! And we should add, this got the attention of none other than Black Library author himself, Gav Thorpe!
By this point both sides had secured two objectives, but losses on the human side were mounting up more rapidly than the more numerous Ratmen – could superior human firepower prevail?
As we ended Turn 3, It was 4-1 to the Ratmen in terms of objectives secured as superior numbers were beginning to tell..
Turn 4 (Final Turn)
Heavy losses all round but the vastly superior numbers of Ratmen were better placed to soak them up, and I think I really needed to focus absolutely everything on annihilating one unit at a time – rather than getting my riflemen duelling with the archers and the cavalry mixing it up with Poison Grenadiers, we should have plowed everything into hammering the central Ratmen units the infantry were facing… still, plenty of time for another game!
Once again, a really fun game from the One Page Rules folks and a great “introductory” wargame – you can play this one with the nippers (and I intend to once my youngling stops regarding dice as tasty snack treats) as well as your mates and having everything immediately accessible is a big help keeping the game flowing. I could say it’s almost too simplistic, but… the guy’s stated intent was to produce a game that could fit onto one page! It’s a cracking fun game and a great framework to houserule extra bits and pieces on if you want more depth, and there’s plenty that we’ve learned about game design and economical rules writing that will be making it’s way into our next series of releases (probably next year sometime, don’t hold your breath!).
Meanwhile we’ve got some scenery to paint for the League Of Extraordinary Riveters on Dakkadakka.com, and something pretty cool (and big.. and VERY red) on the horizon to show off… stay thrifty out there, we’ll be back soon!
Don’t know what it is about summer, but I always find myself drawn to fantasy stuff – suppose it’s because the evenings are lighter, the shed is warmer… and I’m drawn to a simpler time of Goblin Green bases drawn in massed ranks, swords and spears raised to beat the absolute crap out of each other.
It was about this time last year when I began my love affair with the 1/72 Skaven – ahem, Ratmen, or Virum Nascii for Hyperian Wars – from Caesar or Minikight miniatures (as the packaging is somewhat ambiguous), and I painted up the first of the four boxes I’d bought quite happily. After kicking a little Freeguild and Ancien Regime ass over the summer 2018, these were duly forgotten about as new shiny things grabbed our attention…
But even gamer ADHD runs its course, and it wasn’t long before I remembered my plans for cheapy fantasy hordes, and set about adding a second tranche to the litte whiskery fellas:
So yeah, fill in post today – but you’re going to love what’s coming next… 😉 Stay thrifty out there my brothers and sisters, we will see you soon!
You know what? I think this might be the most ambitious build we’ve ever tried. Grab a beer, this is going to be a big one.
Back at the start of the year, I mentioned to Dan that June 6 2019 would be the 75th anniversary of D-Day, and we figured it would be nice to do something to commemorate it beyond getting hammered and watching Saving Private Ryan, especially as we both had grandads who had served on the day itself (mine drove a DUKW in the early follow up waves, Dan’s served on a Royal Navy destroyer). As such, we both took a little inspiration from Mel The Terrain Tutor’s amazing D-Day beach landing board and decided to attempt something similar ourselves.
I mean, it’s not like Mel’s (as he explained himself in his vlog series) went way over time or budget or anything.. and he’s a pro with years of experience, proper materials, a budget, talent…. what could possibly go wrong?
STAGE 1 – PLANNING.
Now, this concept in itself is fairly novel, as up until a couple of years ago we just tended to glue junk together, hope for the best, and then lose ourselves in vicious envy of other people’s work, but this time we knew we had to have some sort of plan.
There’s no way we could do a devoted 6×4 board – don’t have the time, don’t have the talent, don’t have anywhere to store it even if we did – so we decide on a 2×4 overlay that could sit on top of the regular board. Happily, I just happened to have a pair of 2’x2′ bits of hardboard in the shed. Game on.
We roughed out a basic design – a small concave beach with rock formations either side, that would match up and be modular so we could play different scenarios – and got cracking.
STAGE 2 – BASIC MATERIALS
Water effects added courtesy of pound shop epoxy resin thinned with acetone nail polish remover, mixed in a few drops of green and brown ink as well, and then applied with a lolly stick. We nicked this idea from Lukes APS – all hail the Squire Of The North!
Final touches were a good healthy dousing in watered down PVA sealant, followed by a coat of matt varnish. Warping was counteracted by applying PVA on the underside of the board, and – DONE!
We finish with the now obligatory Skinflint Games terrain naming ceremony – ladies and gentlemen, charge your glasses and raise a toast to (named after our main influence) Mel Bay!
So let’s wrap this up with a few White Dwarf- style beauty shots:
So if you’ve made it this far, thanks for sticking with us and I hope you can forgive us for being a bit quiet on the blog front this month! Steal every idea here – we did – stay thrifty and we’ll see you again soon….